Background: Doctor

DOCTOR

As a trained medic, surgeon, or physician, you’ve seen all sorts of injuries and illness. You’ve learned how to handle common medical situations without breaking a sweat, and your familiarity with important cases and treatments comes in handy.

Skill Proficiencies: Medicine, Persuasion
Languages: Two of your choice.
Equipment: 3 healer’s kits, a vial of antitoxin, an anatomy sketchbook, fine clothes, a magnifying glass, and a belt pouch containing 10 gp

FEATURE: MEDICAL PRACTICE

You have a place of practice where you commonly see patients, and where you can get clean water, linens, ointments, and other items useful to treating the sick. At your practice you have records of local and famous medical cases, references for diagnosing rare illness, and contact information for other medical professionals that you can ask for assistance. In times of war or pestilence, you may be called on to treat the injured or infirm.

SUGGESTED CHARACTERISTICS

An infirmary can be a shocking place, and doctors practically live there. Not much can faze them—even non-medical situations that strike others as odd or uncomfortable don’t make doctors bat an eye. For some, though, the constant reminder of harm can make them overprotective or neurotic.

d6    Personality Trait

  1. I listen patiently to the complaints of others.

  2. I’m used to having an assistant when performing intense tasks, and at times expect others to fill that role.

  3. I’m uncomfortable with emotional intimacy.

  4. I take my downtime very seriously, and resent things that pull me away from relaxation.

  5. People always complain about my long-winded and patronizing explanations.

  6. I deflect stress and difficulties with humor.

 

d6    Ideal

  1. Charity. As a trained medical professional it’s my responsibility to care for the sick. (Good)

  2. Science. My top priority is the enlightenment of the medical community. (Neutral)

  3. Wealth. It pays to be the only one with the antidote, and that’s who I want to be. (Chaotic)

  4. Connections. I have a professional reputation to maintain among the nobility. (Lawful)

  5. Immortality. I went into medicine to pursue my obsession with curing death. (Neutral)

  6. Sadism. A part of me really likes inflicting pain on others. (Evil) 

d6    Bond

  1. The cure for a particular ailment is out there. I’ll find it to save myself or a loved one.

  2. As a medic for the military, it’s my duty to care for wounded and sick soldiers.

  3. Hospital administration is breathing down my neck about the odd methods I employ.

  4. I’m a country doctor. I’ve acted as midwife, veterinarian, surgeon, and coroner to most of the families in these parts.

  5. I run a side business buying cadavers from body snatchers.

  6. Since the time I saw a flesh golem created, I’ve been conducting experimental procedures trying to replicate it.

d6    Flaw

  1. Whether helping a patient or setting up camp, I’ve always got a routine that I insist on.

  2. I take out my anger by being condescending towards others.

  3. I can keep a strong stomach during surgery, but I’m a coward in battle.

  4. I spend nights conducting strange experiments.

  5. I’m impatient with people expressing pain.

  6. I’m addicted to one of the medications I give to my patients.

The Gross Clinic by Thomas Copperthwaite Eakins

The Gross Clinic by Thomas Copperthwaite Eakins